Black Ops 4

Alpha Omega

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Alpha Omega artwork

Follow Rushmore’s experiments, rebuild the A.D.A.M. unit and contain the Avogadro. The main quest supports solo or co-op on Normal difficulty or above, without Custom Mutations. Galvaknuckles and Telepads are required; the four elemental Mark II variants are optional. Use Quick Parts during a run and Full Details for exact locations, images and recovery steps.

Main quest

0 / 7 parts
One optional check per part.

  • Power House → Generators lockdown → repair four gassing vents → Pack-a-Punch in Beds.
  • Collect shield parts in Cul-de-sac, Operations and Beds; build a Riot Shield.
  • Next round: activate Rushmore; obtain Galvaknuckles, Telepads and a Brain Rot weapon.

  • Galvaknuckle-kill by the active static TV; record all five letter/time clues in order.
  • Set each target clock in broadcast order: interact for minutes; melee for hours.
  • Interact with the remaining clock; read its final time and enter HHMM at Rushmore.
    Rushmore visual clock route Open helper

    TV broadcast → clock route → keypad

    Record all five clues in the order spoken. Each starts with a house letter and ends with four time digits. For example, A0115 means Yellow House at 1:15.

    Record all five TV clues (0/5).

    Clock recognition and room key
    The circular wall clock upstairs in Yellow House; the target time changes each run
    A
    Yellow House
    B
    Green House
    C
    Prisoner Holding
    D
    Transfusion Facility
    E
    Operations
    F
    APD Interrogation

    The drawn faces are target-time diagrams. They are not screenshots of your current match. If the sequence fails, advance a round and read the broadcast again.

    Saved on this device. Inline and full-page helpers share the same observations.

    Open full-page tool ↗

  • Escort the red crawler alive to Transfusion Facility; return to Rushmore.
  • Enter 7626 → Sawyer → McCain → Pernell at Rushmore.
  • A.D.A.M. from Storage → Marlton’s Diner stairs door → canister into Transfusion rack.
    Rushmore code reference & observations Open helper

    reference

    Record all personnel codes before entering 7626 → Sawyer → McCain → Pernell. Painting codes are a later, separate batch. Optional bonus codes have their own limits.

    Choose a bonus effect. Your quest-code notes remain saved below.
    Open source reference ↗
    Open full-page tool ↗

  • Charge the Power House server with a Jolting Jack; teleport its core to Operations.
  • Brain Rot the three paintings; record and enter every exposed four-digit code.
    Rushmore code reference & observations Open helper

    reference

    Record all personnel codes before entering 7626 → Sawyer → McCain → Pernell. Painting codes are a later, separate batch. Optional bonus codes have their own limits.

    Choose a bonus effect. Your quest-code notes remain saved below.
    Open source reference ↗
    Open full-page tool ↗

  • UP: Diner / Beds / Generators. DOWN: Solitary / Storage / Lounge. Restore main power.

  • Defend three sparking mannequins; collect both arms and the head.
  • Repair A.D.A.M. in APD Interrogation; escort the orb from Yellow, Green or Beds.

  • Resupply; all players activate APD Control; fill the first canister with mannequin kills.
  • Activate and fill backup canisters in Storage, Diner, Lounge and Beds; leave each charged room.
  • Push the Avogadro into the APD with gunfire → terminal → collect Elemental Shard.
Keep handy

Tools for Alpha Omega