Black Ops 6

Shattered Veil

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Shattered Veil artwork

This complete route assumes Standard mode. Repair the mansion’s elevator, obtain all three Ray Gun Mark II variants and free the spirits in three painting rituals before facing Z-Rex. Solo players can swap one Mark II between completed workbenches. The route below keeps each variant beside its matching ritual, with the Nursery cipher helper, equipment locations, optional rewards and recovery notes along the way.

Main quest

0 / 7 parts
One optional check per part.

  • Library zombie → Fuse; Director’s computer → Circuit Board; repair Banquet Hall elevator.
  • Equip Aether Shroud; reserve Brain Rot, a Kazimir, Combat Axes and an explosive.

  • Round 10+: Lab Technician → disk → East Foyer computer → printed protocol.
  • Count each protocol letter’s full cluster → cell keypad → Doppelghast arm → Armory Mark II.
    Nursery cipher decoder Open helper

    Read the fax in East Foyer, then copy the entire letter cluster containing each needed letter from the Nursery chalkboard. The other clusters can stay blank. Spaces are ignored.

    Nursery chalkboard example: copy the clusters from your own match, not this example

    The reference photo shows the layout. Its letters may differ from your match. Count the requested letter too.

    Choose the protocol printed by your fax machine.

    Saved on this device; shared with the full-page helper. Screenshots: COD Zombies Guides and r/CODZombies, linked in the map guide.

    Open full-page tool ↗

  • Base Mark II → four blue-crystal locations → collect one empty canister.
  • Kazimir in front of the Rear Patio window → collect extracted canister.
  • Read tube letter → axe the closed feed valve and matching A/B valve → explode filled tube.

  • Henge: beam then charge three rocks → defend siphon → Supply Depot Mark II-W.
  • Banquet Hall Sconce → Juggernog lamp sequence → Distillery computer → W kills → enter painting.
  • Study Bell → Overlook bar → Brain Rot zombie + ring → Flask → Distillery ritual.
  • W breaks the Mangler shield; defeat it and reclaim the Sentinel Artifact.

  • Janus crates → Essence Bomb; two fountain Reflectors → bomb armor-side rubble → Serpent Mound.
  • Reflect beam → strike source crystal → kill statue; repeat three times → Director’s Mark II-P.
  • P kills → Banquet painting → Elixir → Bottlery, Overlook and Garden Pond chalices.
  • Wall pairs left to right → West Hallways safe → Antler → P ritual → reclaim Artifact.

  • Burn/explode outdoor growths → collect four seeds.
  • Conservatory: four seed defenses → Toxic Canister → Garden Pond R → Library portal.
  • Aether Shroud → collect Audio Log, Ledger and ID Badge.
  • Three glowing books in confirmed order → Inspection Report → R ritual → reclaim Artifact.

  • All three Artifacts reclaimed → upgrade, refill and activate S.A.M.’s console.
  • Use walls, avoid poison, kill adds for ammo; punish glowing eyes/flanks and safe mouth openings.
  • Later phases: brief damage windows, move around walls, preserve an escape; finish Z-Rex.
Keep handy

Tools for Shattered Veil