Black Ops 6

The Tomb

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The Tomb artwork

Build and upgrade the Staff of Ice, return four fragile trial charges and defeat the Sentinel Artifact. The full solo/co-op route below includes the real rock-glyph helper, both constellation puzzles, every statue trial and the map’s major side rewards. Use Standard mode for the full set of optional secrets. Bring a strong bullet weapon for the finale: the Staff and explosive weapons support survival, but do not replace accurate damage against the artifact.

Main quest

0 / 5 parts
One optional check per part.

  • Dig Site → Subterranean Temple pedestal → open and enter Dark Aether Nexus.
  • Prepare armor/bullet damage; learn blue spawn, yellow Shrine, green Ossuary and red Temple portals.

  • Round 8 Shock Mimic → collect Monocle; enter Nexus before puzzles.
  • Tombs lantern faces bull → shoot I–VIII → five-wave defense → Staff piece.
  • Catacombs lantern by Crafting Table → shoot I–X → five-wave defense → Head Piece.
  • Nexus central altar → protect forming Staff → collect Staff of Ice.

  • Position three lanterns → freeze all three within ten seconds → listen for confirmation.
  • Staff-shoot three marked Nexus rocks; record all three glyphs.
  • Outside Nexus: find blocked gateway → shoot your three glyphs → check ground symbols.
  • All players follow and feed the orb → central altar interaction → Ull’s Arrow.
    Ice Staff — rock glyphs to gateway Open helper

    Freeze three lanterns within ten seconds, then use the Ice Staff to lower the three marked rocks in the Nexus. Select the three glyphs you actually see. Names below are visual memory aids.

    Choose the three symbols actually visible on your rocks (0/3).

    Rock map and gateway reference
    Verified rock glyph reference and the two-column gateway positions
    Blocked gateway with the eight visible glyphs

    Reference numbers identify rocks; they are not an order to shoot. Only the three marked rocks in your game determine your selection.

    Earlier Staff build: Roman numeral reminder

    Tombs / bull mural: I through VIII. Catacombs / archer mural: I through X. Shoot in ascending order. A stroke before V or X subtracts one: IV = 4; IX = 9.

    I1II2III3IV4V5VI6VII7VIII8IX9X10
    Tombs bull mural: eight illuminated numeral targets

    Saved on this device; inline and full-page helpers share observations. Reference images: COD Zombies Guides.

    Open full-page tool ↗

  • Healing shot on Nexus statue → matching outside trial → carry charge back → deposit.
  • Vermin: Nexus → Dig Site defense → safe return → Nexus Vermin deposit.
  • Parasite: Shrine trial → kill purple Parasites, collect and deposit orbs → return charge.
  • Doppelghast: Ossuary defense; avoid spike circles → carry charge home.
  • Amalgam: Deep Excavation; kill shield-tether zombies → finish HVT → return charge.
  • Lost return charge? Recollect at outside statue and retry delivery; confirm each beam.

  • Four statue beams → bridge; prepare PaP III legendary bullet weapon and survival supplies.
  • Orange/spinning = evade. Purple/stationary = focus bullet damage.
  • Kill the orange-artifact carrier → shoot dropped artifact; ignore the pale decoy.
  • Final bell → shoot artifact at back wall immediately → finish health bar → ending.
Keep handy

Tools for The Tomb