Black Ops Cold War

Die Maschine

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Die Maschine artwork

Open Projekt Endstation, build the Aetherscope and all four D.I.E. variants, then help Orlov shut the accelerator down. This guide includes the free weapon, every upgrade route, side rewards and the final escape. Solo or 2–4 players.

Main quest

0 / 5 parts
One optional check per part.

  • Power → both terminals → anomaly → marked Aether Tunnel → Machine Part → build Pack-a-Punch.
  • Megaton splits → Keycard → Weapons Lab remote → charge Living Room suction trap.
  • Discharge trap → take D.I.E.; primary blasts, alternate fire sucks.

  • Dark Aether: Yard stairs / plane cockpit / accelerator tunnel → build scope behind Pack-a-Punch.
  • Medical Bay portal → diary → give it to Medical Bay, Control Room, workbench reflections.
  • Normal world: activate Medical Bay computer; unlock chamber and upgrade portals.

  • Cryo: knock down Penthouse box → flask → Megaton-hit Pond fungus → filled flask → Medical Bay crate.
  • Nova-5: suck in Mezzanine canister → Weapons Lab unit + Plaguehound → Crash Site crate → melee.
  • Fire: Pond portal → fuse under floating plane → Weapons Lab cutter → Pond truck crate.
  • Electric: lower accelerator portal → suck one crystal → shoot crate; repeat for Crash Site, Pond and Penthouse.
    D.I.E. port and upgrade reference Open helper

    Match the chamber port to its real photograph. Reveal its weapon, upgrade route and prerequisites.

    Which Medical Bay port are you charging?

    Select a port photograph to see the matching element and its complete upgrade route.

    Inputs are shared with the inline guide on this device. Photos: mmmrkennedy · game imagery: Activision / Treyarch.

    Open full-page tool ↗

  • Shoot the four matching chamber ports; each correct arm retracts.
  • Walkway reflection → wrench → tank ×3 → hatch zombie + grenade → carry Agent to Medical Bay.
  • Capture both living Megaton halves → all players upstairs → computer → survive.

  • Finish supplies → Nacht reflection → pick up family photo to start finale.
  • Defend Orlov at three systems; clear enemies off him so his work resumes.
  • Escape: Weapons Lab → Control Room → Tunnel → Crash Site → Pond helicopter.
Keep handy

Tools for Die Maschine