COD: Black Ops 7

Paradox Junction

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Main quest

0 / 6 parts
One optional check per part.

  • Obtain the Blundergat and upgrade to the Sundergat.
  • Normal Shoot Yellow backyard’s swing; take its seat. Destroyed RC-XD race → Chalk → return seat and chalk to the swing → Twins scene.
RC-XD controller locations
Destroyed Nuketown · any one spawn
  • Trinity Ave: boxes to the right of Pack-a-Punch.
  • Green backyard: against the fence.
  • Yellow garage: on a shelf.
Location photos
Trinity Ave · PaP crates
Trinity Ave · PaP crates
Green backyard · fence
Green backyard · fence
Yellow garage · shelf
Yellow garage · shelf
Photos: Call of Duty: Zombies Guides

  • Destroyed Seeds: Yellow garage’s red toolbox. Normal Plant left of Trinity Ave PaP and feed the tree souls with either Blundergat.
  • Destroyed Throw 3 Combat Axes at the tree for firewood. Normal Place it in Yellow House’s fireplace and light with a Molotov.
  • Destroyed Stand on Trinity Ave’s X until it stays blue. Normal Watch the scene; hop 1→12→1, avoiding smoke (30s retry wait).
  • Normal Feed the golden music box souls with the Sundergat; escort it to the fireplace.

  • Destroyed Turn the Green backyard Piano Teacher with Brain Rot/Psych. Follow it indoors, then quickly teleport to Normal for its piano scene.
  • Destroyed Record each note’s blink count and collect in 1–8 order. Normal Green House piano: 8 6 7 5 6 5 3 5.
    Note Order & Piano Open helper

    Destroyed Nuketown: record how many times each blue note blinks. Collect them from 1 blink to 8 blinks.

    Pickup order · incomplete

    Missing counts: 1, 2, 3, 4, 5, 6, 7, 8

    Normal Nuketown · piano reference

    After collecting all eight notes, return to Green House and play:

    86756535

    Number the white keys from left to right. This fixed tune is separate from the randomized outdoor pickup order.

    Location photos

    Reference photos from Call of Duty: Zombies Guides.

    Green backyard · bunker
    Green backyard · bunker
    Yellow backyard · garden fence
    Yellow backyard · garden fence
    Cul-de-Sac · yellow bus
    Cul-de-Sac · yellow bus
    Cul-de-Sac · teleporter fence
    Cul-de-Sac · teleporter fence
    Trinity Ave · garage door
    Trinity Ave · garage door
    Trinity Ave · brick wall
    Trinity Ave · brick wall
    Trinity Ave · tree rock
    Trinity Ave · tree rock
    Trinity Ave · broken fence
    Trinity Ave · broken fence
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  • Destroyed Kill 3 floating backyard zombies. Normal Trinity Ave ball trial: kill airborne zombies before the ball lands. Feed the music sheet souls with Sundergat; escort to piano.

  • Destroyed Shoot the top of the speaker pole at Trinity Ave PaP; use Wisp Tea to retrieve the Goggles.
  • Destroyed Death Perception reveals the Headset. Normal Interact with the blue toy box by Trinity Ave’s crates.
  • Destroyed Shoot the red ball to Green backyard’s X. Normal Start Four Square; melee the ball between squares, allowing just one bounce per square, until time ends.
  • Normal Feed the cymbals souls with Sundergat; escort to the toy box.
Headset & red ball locations
Destroyed Nuketown · Headset (Death Perception)
  • Cul-de-Sac: trash can left of the GobbleGum machine.
  • Green House upstairs: wall between the two rooms.
  • Yellow backyard: headless mannequin by the perk machine.
Red ball
  • Trinity Ave: ammunition crates or a rooftop.
  • Yellow backyard: on the patio pillar.
Location photos
Headset · Green upstairs wall
Headset · Green upstairs wall
Headset · Cul-de-Sac trash can
Headset · Cul-de-Sac trash can
Headset · Yellow backyard mannequin
Headset · Yellow backyard mannequin
Red ball · Trinity roof
Red ball · Trinity roof
Red ball · Trinity ammo crates
Red ball · Trinity ammo crates
Red ball · Yellow patio pillar
Red ball · Yellow patio pillar
Photos: Call of Duty: Zombies Guides

  • After all three branches: Destroyed shoot crumbled clock → both hands to 0.
  • Start teleporting to Normal; shoot the red hand once just before the teleport animation ends.
  • White orb appears → scene: piano → toy box → fireplace → Twins at the swing with a yellow portal → boss fight.
Clock timing reference
Destroyed
Both hands → 0
→Start teleport
Shoot red hand once before teleport ends
→Normal
Look for white orb

Finish the three music-item branches first. Follow the orb’s scenes to the swing portal.

  • P1: 3 goo piles (Trinity/Yellow/Green House) → fill cysts with souls → clear goo → defend Concentration Field on each revealed object → damage orange spots; redirect tornadoes with Molotovs.
  • P2: Rad-Hounds spawn; kill from green orbs to clear goo → defend fields again → ⅔ health.
  • P3: Shock Mimics; bring Tortured Zombie to each object & kill to clear goo → defend → finish the Heart.
Keep handy

Tools for Paradox Junction