Black Ops 4

Voyage of Despair

← Maps & tools
Voyage of Despair artwork

Abandon Ship — a complete solo or co-op route through the Titanic. Play a standard Normal-or-higher match without Custom Mutations. Start with the Sentinel, shield and Kraken, solve the clocks, complete four elemental trials, then follow the planets to the Eye. Quick Parts tracks the run; Full Details includes locations, pictures and the actions behind each checkbox.

Main quest

0 / 6 parts
One optional check per part.

  • Activate Sentinel; touch all four Pack-a-Punch pedestals.
  • Collect three shield parts and build at the Poop Deck.
  • Drain both flooded sections.
  • Kraken acquired; Distillation Kit built.

  • Record the four active glyphs and clock times.
  • Bridge minutes → Engine Room Fire/Water hours → Poop Deck Air/Earth hours.
  • Clocks locked; start the outlet hunt.
    Clock symbols → lever settings Open helper

    Clocks · match the shape → set the controls

    Find a clock with a symbol beside it. Select that exact triangle, then record its two hands. The four symbols belong to this clock puzzle; the Catalyst outlets have their own helper.

    Up triangle · record the clock

    Where are the six clocks and their symbols?

    Clock by Cargo Hold doorway; symbol beneath the stairs.

    Mail Rooms: clock
    Mail Rooms: symbol position (your symbol varies)
    Choose a symbol and record both clock hands to reveal its controls.
    Saved on this device
    Open full-page tool ↗

  • Locate four active outlets and record their elements.
  • Create one matching Catalyst circle per round.
  • Complete Poison, Water, Electric, Fire trials; collect every artifact.
    Element → outlet route Open helper

    Match each elemental effect to the outlet where you saw it. The numbered photos become your trial route: Poison → Water → Electric → Fire. Each match randomizes these locations.

    1 Poison

    2 Water

    3 Electric

    4 Fire

    Record the four elemental outlet locations.

    1. Poison: location not recorded

    2. Water: location not recorded

    3. Electric: location not recorded

    4. Fire: location not recorded

    All six outlet locations · photo reference
    Upper Grand Staircase — Top floor, side wall near the clock.
    State Rooms — Left-side room from Forecastle, next to paintings.
    Dining Hall — Behind the small white wall left of Ra.
    Aft Decks — Inside the window opposite the Mystery Box.
    3rd Class Berths — Near the bottom of the stairs from Poop Deck.
    1st Class Lounge — Wooden pillar beside Zeus.
    Saved on this device
    Open full-page tool ↗

  • Poison Kraken: convert all nine steam leaks into water leaks.
  • Pack-a-Punch the artifact at Turbine Room.

  • Activate nine symbols, then watch the Cargo Hold model.
  • Shoot → hold interact on each orb, in order; leave Sun until ready.
    Planet order & orb route Open helper

    Tap the eight bodies as the Cargo Hold model flashes. Sun is fixed last. The body descriptions below help distinguish similar colors; Neptune is in the water.

    Record all eight flashes (0 / 8). Sun is fixed last.

    Open the planet puzzle instructions →

    Saved on this device
    Open full-page tool ↗

  • Everyone interacts with Sun orb → break ice → final Poop Deck block.
  • Enter prepared; survive Poop Deck and Engine Room.
  • State Rooms → Starboard Deck: damage pupil during beam windows.
  • Final arena: interrupt three charged wipe attacks.
Keep handy

Tools for Voyage of Despair