First test the bells with your team and map each one to its light. During the sequence, tap the lit bulb for an immediate room-and-bell callout.
Stand facing the couch board. The columns are Candy Store, Barn and Courthouse from left to right. Test bells before starting the timed sequence; the helper only uses your confirmed mapping.
Select the lit bulb on the board.
0 of 9 lights mapped. Test the remaining bells before starting.
Have each room player ring one bell. The board player identifies the row that lights in that room’s column. Set its landmark below, then test the other two. Every bell appears once per room.
Start the board only when the three room players are ready. Tap each live bulb, call the result, and have that player ring it promptly. Follow the actual board through the sequence. A wrong or late bell resets the sequence; the tested mapping stays useful.
Saved in this browser, shared with the inline helper. Reset for a new match. Open this step in the map guide →
Game: Activision / Treyarch. Photographs and charts: COD Zombies Guides and its credited contributors. Origins shares the photographed symbol references with its Chronicles helper; BO2 observations are saved separately. See the map’s source links for the original walkthroughs.